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The death of ‘Gamification’– the birth of ‘Games and learning’.

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Michael John writes that;

“…as a game designer, it was painful to listen to the education world talk about gamification as if it was a special sauce that can be applied to any existing task in order to improve performance. As a practitioner of game design, I know that this special sauce just does not exist, especially when it comes to  K-12 learning.

Though this frustrating craze led to a proliferation of interactive drill games that incorporate gamification-style scoring and reward systems, we need to move beyond this, to a better definition and understanding of how digital games can impact student learning.

Rather than looking at “gamification of learning” as a process that’s applied to curricula to make school more interesting, we should recognize that learning at its best already has game-like elements that are latent and waiting to be unlocked.”

To read Michael John’s full article at Techcrunch click here;

http://techcrunch.com/2014/10/05/gamification-is-dead-long-live-games-for-learning/



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